Big Immersive · Portfolio
What we build, and how
The products we build, under the clients we build them for — the Virtua metaverse estate, the Vanarchain network, and applied AI for clients in the UAE.
12 products · 3 clients
Key client · 4 products

01
Jetpack Hyperleague

Virtua
Jetpack Hyperleague is an arcade endless runner. You play an alien bot on a jetpack, threading corridors and tunnels while dodging obstacles, traps, and the machines hunting you — collecting coins and chasing a place on the global leaderboard. Power-ups hand out temporary invincibility, speed, or magnetism, and new characters unlock as you go. Big Immersive designed and built it in house: the game design, the courses, the flight model, and the art.
02
Virtua Prime

Virtua
Virtua Prime is the world the rest of this body of work sits inside — described by Virtua's own wiki as "the heart of the Virtua metaverse, a vast hub of activity, and the ultimate metaverse destination". It is the container rather than a destination in itself: islands, themed experience zones anchored by partner brands, land plots, condo towers, cribs, vSpaces, and games all hang off it, so a visitor arrives once and travels rather than launching separate products. Big Immersive designed and built it in house, from the world design through to the platform underneath it.
03
vSpaces

Virtua
A vSpace is a personal room for showing a collection off — Virtua's wiki calls it "a personalized space for members to flaunt their collection and their authentic self". The point is who it is for: it is a non-land environment, built so that collectors who never bought a plot still get somewhere to display what they own. Owners lay the room out themselves, scaling and placing assets freely, and can share it. A collectible stops being a thumbnail in a grid and becomes a model standing in a lit room at its own scale. Big Immersive designed and built it in house.
04
vFlects

Virtua
A vFlect is a 3D-animated robot: an avatar you can turn a full 360 degrees and watch move through a range of animations, rather than a portrait that happens to be yours. Every new account starts with one for free, and from there the same character becomes collectible — limited editions varying by rarity and design, tradeable on the marketplace. It is the piece of this body of work that travelled furthest, and Big Immersive's biggest IP.
Key client · 3 products
Vanarchain
05
Layer-1 Blockchain

Vanarchain
A Layer-1 network of its own rather than an application on someone else's. Vanar Chain is EVM-compatible by design — an Ethereum-equivalent execution environment, so Solidity contracts and the ordinary Ethereum toolchain work against it unchanged — with its own validator set, its own native token in VANRY, and its own economics. Around it sits the rest of the estate: the mainnet explorer, the Hub, staking, a bridge from Ethereum, a faucet and a testnet.
06
Chain Explorer

Vanarchain
The block explorer for Vanar Mainnet: the public record of a Layer-1 network, searchable by address, transaction hash, block or token. It carries the live chain statistics, the latest blocks with their validators, and a transaction feed that labels each entry by type — contract call, coin transfer — alongside the contract it touched and the fee it paid.
07
Staking Portal

Vanarchain
The application layer a token holder actually uses. The Hub gathers staking, a bridge from Ethereum to Vanar Chain, a swap, a rewards portal and a prestake claim into one place, with a launchpool behind a coming-soon flag. Around them sit the developer entry points for the same network — testnet, faucet, RPC and the academy — so a developer and a token holder arrive at the same door.
5 products
UAE-based clients
08
Graysen

UAE-based clients
An AI contract analyser built for the UAE, working in Arabic and English. You give it a contract and it hands back the clauses that carry risk — an auto-renewal buried in the fine print, a financial penalty out of all proportion to the breach it punishes, a responsibility left vague enough that it will land on you — each one flagged with the reasoning beside it. It is aimed at the person about to sign rather than the lawyer paid to review, and it is careful about the difference: the page states plainly that Graysen provides analysis, not legal advice, and tells you to consult a lawyer before signing.
09
SoundBYTE

UAE-based clients
SoundBYTE is an art form and the platform that carries it. The work turns a voice — a spoken phrase, a recorded message — into a visual piece, and the platform around it does four jobs at once: it presents the catalogue, it takes commissions, it runs a members' club, and it lets the public generate their own. It is the working home of Amrita Sethi, a sound-to-visual artist and the creator of SoundBYTEs, and it runs as a public site, an authenticated generation playground on its own subdomain, and an admin back office for the studio.
10
Hard Talk
UAE-based clients
Rehearse the conversation you are dreading, out loud, against someone briefed on the person you will actually face. Hard Talk runs the rehearsal in real time: it holds the other side of a raise, a resignation, a negotiation or a diagnosis, answers the way that person plausibly would, and lets you stop, rewind and take the same exchange again until you have found the words.
11
DISTRIQ AI

UAE-based clients
A relocation intelligence platform that answers the question nobody can answer from a listing: what is this neighbourhood actually like to live in. It brings together neighbourhood data, school ratings, safety metrics, commute analysis and cost-of-living comparisons, with AI-assisted research on top, and it serves three different audiences from a single codebase — individuals researching a move, employers relocating staff, and employees browsing the neighbourhoods their employer has already approved. It is live in Dubai, Singapore and London.
12
Enlyte

UAE-based clients
A decision engine for the calls that are genuinely hard — where the stakes are high, the trade-offs are not obvious, and reasonable people would disagree. You put a question to it, of the shape "should we pivot to enterprise", and it returns a recommended action, the risk that action carries, and the blind spot you had not accounted for, evaluated through thinking patterns modelled on founders and investors. The interface reports how many perspectives it applied, and calls the result a council analysis rather than an answer.
13Capabilities
What we can build.
Six disciplines, and the tools each one is actually built with.
01
Applied AI products
Shipping AI into products people pay for, rather than demos that impress in a meeting.
- Python
- FastAPI
- TypeScript
- Next.js
- PostgreSQL
- Vector search
- Streaming
02
Real-time data systems
Pipelines that keep up with a source that never stops and never waits for you.
- Rust
- PostgreSQL
- Redis
- Kafka
- ClickHouse
- WebSocket
03
3D and real-time graphics
Characters, environments and rigs built to be produced at volume, not one at a time.
- Unity
- Unreal Engine
- C#
- Blender
- WebGL
04
Blockchain infrastructure
The unglamorous layer under a token product: indexers, bridges, contracts and the state nobody sees.
- Solidity
- Rust
- TypeScript
- wagmi / viem
- EVM chains
05
Platform engineering
Multi-service systems that stay comprehensible after the third team touches them.
- Docker
- Railway
- Kafka
- Celery
- Redis
- MongoDB
06
Interface engineering
Front ends that hold up under real content, real latency and real devices.
- TypeScript
- React
- Next.js
- Tailwind CSS
- Canvas / WebGL
- Playwright
