Capability
← All capabilitiesInterface engineering
Front ends that hold up under real content, real latency and real devices.
Production web interfaces: design systems with tokens that survive a rebrand, static exports that score well without a server, motion that respects reduced-motion settings, and accessibility treated as a build-time check rather than an audit finding. Includes the marketing surfaces the studio builds for its own clients.
How we approach it
An interface is easy to make look right in a screenshot and hard to keep right across a thousand states. The techniques that scale are unglamorous: tone as a data attribute so a section can be dropped on either ground without restyling, entrance motion driven by one observer and one CSS layer rather than a library per component, and a build-time image ladder so nobody has to remember to optimise. This site is built the same way as the ones it documents.
Stack
TypeScript · React · Next.js · Tailwind CSS · Canvas / WebGL · Playwright

SoundBYTE
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Cross-chain swap portal
Client undisclosed · 3 source chains supported
Moves a token from three EVM chains onto Base at a fixed 1:1 rate, with its own indexer confirming both halves.

Yoluno
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A conversational companion for children aged 3–13 where the parent, not the model, defines what exists in the world.
